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» Computer Graphic Simulation of Light Reflection from Paper
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78
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TOG
2002
107views more  TOG 2002»
14 years 10 months ago
Synthesis of bidirectional texture functions on arbitrary surfaces
The bidirectional texture function (BTF) is a 6D function that can describe textures arising from both spatially-variant surface reflectance and surface mesostructures. In this pa...
Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Bain...
192
Voted
ASPLOS
2009
ACM
15 years 11 months ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis
CGF
2005
199views more  CGF 2005»
14 years 10 months ago
Glare Generation Based on Wave Optics
This paper proposes a novel and general method of glare generation based on wave optics. A glare image is regarded as a result of Fraunhofer diffraction, which is equivalent to a ...
Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishit...
FLAIRS
2001
14 years 11 months ago
Maximal Prime Subgraph Decomposition of Bayesian Networks
A maximal prime subgraph decomposition junction tree (MPD-JT) is a useful computational structure that facilitates lazy propagation in Bayesian networks (BNs). A graphical method ...
Kristian G. Olesen, Anders L. Madsen
CHI
2004
ACM
15 years 10 months ago
Towards caring machines
The perception of feeling cared for has beneficial consequences in education, psychotherapy, and medicine. Results from a longitudinal study of simulated caring by a computer are ...
Timothy W. Bickmore, Rosalind W. Picard