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» Computer Graphics of Kinematic Surfaces
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SIGGRAPH
1996
ACM
15 years 3 months ago
Fitting Smooth Surfaces to Dense Polygon Meshes
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
Venkat Krishnamurthy, Marc Levoy
SIGGRAPH
1993
ACM
15 years 2 months ago
Interval methods for multi-point collisions between time-dependent curved surfaces
We present an efficient and robust algorithm for finding points of collision between time-dependent parametric and implicit surfaces. The algorithm detects simultaneous collisio...
John M. Snyder, Adam R. Woodbury, Kurt W. Fleische...
SIGGRAPH
2010
ACM
15 years 3 months ago
Physics-inspired topology changes for thin fluid features
We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...
SIBGRAPI
2006
IEEE
15 years 4 months ago
Adapted Dynamic Meshes for Deformable Surfaces
Deformable objects play an important role in many applications, such as animation and simulation. Effective computation with deformable surfaces can be achieved through the use of...
Fernando de Goes, Felipe P. G. Bergo, Alexandre X....
89
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3DOR
2008
15 years 1 months ago
Isometry-invariant Matching of Point Set Surfaces
Shape deformations preserving the intrinsic properties of a surface are called isometries. An isometry deforms a surface without tearing or stretching it, and preserves geodesic d...
Mauro R. Ruggeri, Dietmar Saupe