Sciweavers

7405 search results - page 1026 / 1481
» Computer Graphics
Sort
View
COMPGEOM
2004
ACM
15 years 9 months ago
Approximate convex decomposition of polygons
We propose a strategy to decompose a polygon, containing zero or more holes, into “approximately convex” pieces. For many applications, the approximately convex components of ...
Jyh-Ming Lien, Nancy M. Amato
CGF
2005
252views more  CGF 2005»
15 years 3 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
199
Voted
TOG
2012
246views Communications» more  TOG 2012»
13 years 6 months ago
Continuous penalty forces
We present a simple algorithm to compute continuous penalty forces to determine collision response between rigid and deformable models bounded by triangle meshes. Our algorithm co...
Min Tang, Dinesh Manocha, Miguel A. Otaduy, Ruofen...
BMCBI
2008
211views more  BMCBI 2008»
15 years 4 months ago
CUDA compatible GPU cards as efficient hardware accelerators for Smith-Waterman sequence alignment
Background: Searching for similarities in protein and DNA databases has become a routine procedure in Molecular Biology. The Smith-Waterman algorithm has been available for more t...
Svetlin Manavski, Giorgio Valle
3DPVT
2006
IEEE
156views Visualization» more  3DPVT 2006»
15 years 10 months ago
Large-Scale Modeling of Parametric Surfaces Using Spherical Harmonics
We present an approach for large-scale modeling of parametric surfaces using spherical harmonics (SHs). A standard least square fitting (LSF) method for SH expansion is not scala...
Li Shen, Moo K. Chung
« Prev « First page 1026 / 1481 Last » Next »