A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
In this paper, we present a physics motivated modeling method for volcanic clouds as a two fluids model. Some previous methods model smoke or clouds as one fluid, but the volcan...
As the number of in-house and public-domain 3D shape models increase, importance of shape-similarity based search and retrieval for 3D shapes models has increased rapidly. In this...
Interactive applications such as virtual reality systems have become popular in recent years. A ground surface composed of a granular material can be deformed when it comes into c...
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...