We have designed and implemented game-themed programming assignment modules targeted specifically for adoption in existing introductory programming classes. These assignments are ...
Kelvin Sung, Michael Panitz, Scott A. Wallace, Rut...
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
In this paper, we introduce a multilingual access and retrieval system with enhanced query translation and multilingual document retrieval, by mining bilingual terminologies and a...
Variable-Length Encoding (VLE) is a process of reducing input data size by replacing fixed-length data words with codewords of shorter length. As VLE is one of the main building bl...
The FAST gadget development environment allows users to graphically compose intelligent, i.e., semantically annotated gadgets from predefined building blocks and deploy them on var...