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SG
2009
Springer
15 years 9 months ago
Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa
Abstract. Most information visualisation methods are based on abstract visual representations without any concrete manifestation in the “real world”. However, a variety of abst...
Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke...
FDG
2009
ACM
15 years 9 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
FDG
2009
ACM
15 years 9 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
SIGGRAPH
2009
ACM
15 years 9 months ago
RACBVHs: random-accessible compressed bounding volume hierarchies
We present a novel bounding volume hierarchy (BVH) compression and decompression method transparently supporting random access on the compressed BVHs. To support random access on ...
Tae-Joon Kim, Bochang Moon, Duksu Kim, Sung-Eui Yo...
SIBGRAPI
2008
IEEE
15 years 9 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
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