A new geometry-based finite difference method for a fast and reliable detection of perceptually salient curvature extrema on surfaces approximated by dense triangle meshes is pro...
Shin Yoshizawa, Alexander G. Belyaev, Hideo Yokota...
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Let G = (V, E) be a graph with n vertices and m ≥ 4n edges drawn in the plane. The celebrated Crossing Lemma states that G has at least Ω(m3 /n2 ) pairs of crossing edges; or ...
A geometric simultaneous embedding of two graphs G1 = (V1, E1) and G2 = (V2, E2) with a bijective mapping of their vertex sets γ : V1 → V2 is a pair of planar straightline drawi...
Fabrizio Frati, Michael Kaufmann, Stephen G. Kobou...
We propose a new method for synthesizing freeviewpoint images from multiple view videos in soccer stadium. The previous method[1] can synthesize virtual viewpoint images at only i...