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TVCG
1998
127views more  TVCG 1998»
15 years 2 months ago
Dynamic Catmull-Clark Subdivision Surfaces
—Recursive subdivision schemes have been extensively used in computer graphics, computer-aided geometric design, and scientific visualization for modeling smooth surfaces of arbi...
Hong Qin, Chhandomay Mandal, Baba C. Vemuri
121
Voted
CG
2010
Springer
15 years 1 months ago
The effect of task on classification accuracy: Using gesture recognition techniques in free-sketch recognition
Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both part...
M. Field, S. Gordon, Eric Jeffrey Peterson, R. Rob...
EGH
2010
Springer
15 years 26 days ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
EGH
2009
Springer
15 years 20 days ago
Efficient ray traced soft shadows using multi-frusta tracing
Ray tracing has long been considered to be superior to rasterization because its ability to trace arbitrary rays, allowing it to simulate virtually any physical light transport ef...
Carsten Benthin, Ingo Wald
DCC
2011
IEEE
14 years 9 months ago
Robust Learning of 2-D Separable Transforms for Next-Generation Video Coding
With the simplicity of its application together with compression efficiency, the Discrete Cosine Transform(DCT) plays a vital role in the development of video compression standar...
Osman Gokhan Sezer, Robert A. Cohen, Anthony Vetro
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