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VISUALIZATION
2003
IEEE
15 years 11 months ago
A Visual Exploration Process for the Analysis of Internet Routing Data
The Internet pervades many aspects of our lives and is becoming indispensable to critical functions in areas such as commerce, government, production and general information disse...
Soon Tee Teoh, Kwan-Liu Ma, Shyhtsun Felix Wu
VRML
2003
ACM
15 years 11 months ago
Early experiences with a 3D model search engine
New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...
VRST
2003
ACM
15 years 11 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
169
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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 9 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
ATAL
2008
Springer
15 years 8 months ago
A model of gaze for the purpose of emotional expression in virtual embodied agents
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
Brent J. Lance, Stacy Marsella
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