Sciweavers

7405 search results - page 1248 / 1481
» Computer Graphics
Sort
View
CVPR
2012
IEEE
13 years 4 months ago
Example-based 3D object reconstruction from line drawings
Recovering 3D geometry from a single 2D line drawing is an important and challenging problem in computer vision. It has wide applications in interactive 3D modeling from images, c...
Tianfan Xue, Jianzhuang Liu, Xiaoou Tang
IJVR
2008
106views more  IJVR 2008»
15 years 2 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
CVPR
2004
IEEE
16 years 4 months ago
High-Zoom Video Hallucination by Exploiting Spatio-Temporal Regularities
In this paper, we consider the problem of super-resolving a human face video by a very high (?16) zoom factor. Inspired by recent literature on hallucination and examplebased lear...
Göksel Dedeoglu, Jonas August, Takeo Kanade
CVPR
2008
IEEE
16 years 4 months ago
Max Margin AND/OR Graph learning for parsing the human body
We present a novel structure learning method, Max Margin AND/OR Graph (MM-AOG), for parsing the human body into parts and recovering their poses. Our method represents the human b...
Long Zhu, Yuanhao Chen, Yifei Lu, Chenxi Lin, Alan...
ECCV
2002
Springer
16 years 3 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
« Prev « First page 1248 / 1481 Last » Next »