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CA
1998
IEEE
15 years 6 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
ICANN
2010
Springer
15 years 3 months ago
Variational Bayesian Image Super-Resolution with GPU Acceleration
With the term super-resolution we refer to the problem of reconstructing an image of higher resolution than that of unregistered and degraded observations. Typically, the reconstru...
Giannis K. Chantas
TVCG
2008
112views more  TVCG 2008»
15 years 1 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...
CHI
2007
ACM
16 years 2 months ago
Exploring affective design for physical controls
Physical controls such as knobs, sliders, and buttons are experiencing a revival as many computing systems progress from personal computing architectures towards ubiquitous comput...
Colin Swindells, Karon E. MacLean, Kellogg S. Boot...
MA
1999
Springer
110views Communications» more  MA 1999»
15 years 6 months ago
Hive: Distributed Agents for Networking Things
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...
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