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CGF
2008
151views more  CGF 2008»
15 years 1 months ago
Apparent Greyscale: A Simple and Fast Conversion to Perceptually Accurate Images and Video
This paper presents a quick and simple method for converting complex images and video to perceptually accurate greyscale versions. We use a two-step approach first to globally ass...
Kaleigh Smith, Pierre-Edouard Landes, Joëlle ...
CGF
2008
130views more  CGF 2008»
15 years 1 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman
CGF
2008
103views more  CGF 2008»
15 years 1 months ago
Image-based Shaving
Many categories of objects, such as human faces, can be naturally viewed as a composition of several different layers. For example, a bearded face with glasses can be decomposed i...
Minh Hoai Nguyen, Jean-François Lalonde, Al...
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CGF
2008
100views more  CGF 2008»
15 years 1 months ago
Distortion-Free Steganography for Polygonal Meshes
We present a technique for steganography in polygonal meshes. Our method hides a message in the indexed representation of a mesh by permuting the order in which faces and vertices...
Alexander Bogomjakov, Craig Gotsman, Martin Isenbu...
CGF
2008
138views more  CGF 2008»
15 years 1 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence
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