Sciweavers

7405 search results - page 1305 / 1481
» Computer Graphics
Sort
View
JVCA
2007
78views more  JVCA 2007»
14 years 10 months ago
Stable advection-reaction-diffusion with arbitrary anisotropy
Turing first theorized that many biological patterns arise through the processes of reaction and diffusion [1]. Subsequently, reaction-diffusion systems have been studied in ma...
Theodore Kim, Ming C. Lin
108
Voted
VC
2008
172views more  VC 2008»
14 years 10 months ago
Consistent mesh partitioning and skeletonisation using the shape diameter function
Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
Lior Shapira, Ariel Shamir, Daniel Cohen-Or
93
Voted
VC
2008
95views more  VC 2008»
14 years 10 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu
CGF
2004
122views more  CGF 2004»
14 years 10 months ago
Exchanging Faces in Images
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from t...
Volker Blanz, Kristina Scherbaum, Thomas Vetter, H...
CGF
2004
138views more  CGF 2004»
14 years 10 months ago
Fast Hybrid Approach for Texturing Point Models
We present three methods for texturing point models from sample textures. The first method, the point parameterization method, uses a fast distortion-bounded parameterization algo...
Haitao Zhang, Feng Qiu, Arie E. Kaufman
« Prev « First page 1305 / 1481 Last » Next »