Sciweavers

7405 search results - page 1306 / 1481
» Computer Graphics
Sort
View
75
Voted
CGF
2002
107views more  CGF 2002»
14 years 10 months ago
STRANDS: Interactive Simulation of Thin Solids using Cosserat Models
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Dinesh K. Pai
88
Voted
IJRR
2002
137views more  IJRR 2002»
14 years 10 months ago
Acquisition of Elastic Models for Interactive Simulation
We present method and implementation to acquire deformable models of elastic objects. The method is based on the Green's functions matrix representation of an elastic solid. ...
Jochen Lang, Dinesh K. Pai, Robert J. Woodham
CGF
1999
126views more  CGF 1999»
14 years 10 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
63
Voted
TOG
2002
130views more  TOG 2002»
14 years 9 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
TVCG
2002
109views more  TVCG 2002»
14 years 9 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
« Prev « First page 1306 / 1481 Last » Next »