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103
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VCBM
2010
14 years 4 months ago
Dynamic Visualisation of Orbital Fat Deformation using Anatomy-Guided Interaction
The human eye is a biomechanical system. Orbital fat plays an important role in the working of this system, but its behaviour during eye movement is not well understood. To give i...
Peter J. Schaafsma, Sander Schutte, Huib J. Simons...
117
Voted
SIGGRAPH
2010
ACM
15 years 2 months ago
RepFinder: Finding Approximately Repeated Scene Elements for Image Editing
Repeated elements are ubiquitous and abundant in both manmade and natural scenes. Editing such images while preserving the repetitions and their relations is nontrivial due to over...
Ming-Ming Cheng, Fang-Lue Zhang, Niloy J. Mitra, X...
84
Voted
TVCG
2011
109views more  TVCG 2011»
14 years 4 months ago
A Perception Correlated Comparison Method for Dynamic Meshes
—There are multiple areas of computer graphics where triangular meshes are being altered in order to reduce their size or complexity, while attempting to preserve the original sh...
Libor Vása, Václav Skala
115
Voted
TOG
2012
221views Communications» more  TOG 2012»
13 years 19 days ago
Gabor noise by example
Procedural noise is a fundamental tool in Computer Graphics. However, designing noise patterns is hard. In this paper, we present Gabor noise by example, a method to estimate the ...
Bruno Galerne, Ares Lagae, Sylvain Lefebvre, Georg...
TOG
2012
224views Communications» more  TOG 2012»
13 years 19 days ago
Lagrangian vortex sheets for animating fluids
Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structu...
Tobias Pfaff, Nils Thürey, Markus H. Gross
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