The small screen size of handheld mobile devices poses an inherent problem in visualizing data: very often it is too difficult and unpleasant to navigate through the plethora of p...
Dongsong Zhang, George Karabatis, Zhiyuan Chen, Bo...
The floating-point unit in the Synergistic Processor Element of the 1st generation multi-core CELL Processor is described. The FPU supports 4-way SIMD single precision and intege...
The need for high-performance pipelined architectures has resulted in the adoption of latch based designs with multiple, interacting clocks. For such designs, time sharing across ...
Manan Syal, Michael S. Hsiao, Suriyaprakash Natara...
Educational Virtual Worlds (EVWs) allow one to circumvent physical, safety, and cost constraints that often affect real-world training and learning scenarios. Virtual humans can i...
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...