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HAPTICS
2009
IEEE
15 years 4 months ago
Vibrotactile score: A score metaphor for designing vibrotactile patterns
Despite the plethora of vibrotactile applications that already have begun to impact our everyday life, how to design vibrotactile patterns easily and efficiently remains to be a ...
Jaebong Lee, Jonghyun Ryu, Seungmoon Choi
QSHINE
2009
IEEE
15 years 4 months ago
Credit-Token Based Inter-cell Radio Resource Management: A Game Theoretic Approach
Abstract. In this paper, a radio resource sharing scheme for wireless cellular network is investigated to achieve efficiency and fairness among base stations. We propose a credit-t...
Chun-Han Ko, Hung-Yu Wei
ISDA
2009
IEEE
15 years 4 months ago
GPU-Based Road Sign Detection Using Particle Swarm Optimization
—Road Sign Detection is a major goal of Advanced Driving Assistance Systems (ADAS). Since the dawn of this discipline, much work based on different techniques has been published ...
Luca Mussi, Stefano Cagnoni, Fabio Daolio
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
15 years 4 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
PERSUASIVE
2009
Springer
15 years 4 months ago
Persuading users through counseling dialogue with a conversational agent
We present an empirical study of the effect of a computer agent designed to engage a user in a persuasive counseling dialogue on attitudes towards regular exercise. We used two ma...
Daniel Schulman, Timothy W. Bickmore
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