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CGF
2010
218views more  CGF 2010»
14 years 10 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
CGF
2007
94views more  CGF 2007»
14 years 9 months ago
Effective Derivation of Similarity Transformations for Implicit Laplacian Mesh Editing
Laplacian coordinates as a local shape descriptor have been employed in mesh editing. As they are encoded in the global coordinate system, they need to be transformed locally to r...
Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai
TOG
2008
141views more  TOG 2008»
14 years 9 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner
TOG
2008
174views more  TOG 2008»
14 years 9 months ago
A mass spring model for hair simulation
Our goal is to simulate the full hair geometry, consisting of approximately one hundred thousand hairs on a typical human head. This will require scalable methods that can simulat...
Andrew Selle, Michael Lentine, Ronald Fedkiw
JCISE
2002
128views more  JCISE 2002»
14 years 9 months ago
A Collaborative Framework for Integrated Part and Assembly Modeling
An ideal product modeling system should support both part modeling and assembly modeling, instead of just either of them as is the case in most current CAD systems. A good basis f...
Rafael Bidarra, Niels Kranendonk, Alex Noort, Will...
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