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SIGGRAPH
1996
ACM
15 years 2 months ago
Adding Force Feedback to Graphics Systems: Issues and Solutions
Integrating force feedback with a complete real-time virtual environment system presents problems which are more difficult than those encountered in building simpler forcefeedback...
William R. Mark, Scott C. Randolph, Mark Finch, Ja...
CG
1999
Springer
14 years 9 months ago
Iamascope: a graphical musical instrument
The Iamascope is an interactive, electronic kaleidoscope. The Iamascope combines computer video, graphics, vision, and audio technology for performers to create striking imagery a...
Sidney Fels, Kenji Mase
GREC
2009
Springer
14 years 7 months ago
Unified Pairwise Spatial Relations: An Application to Graphical Symbol Retrieval
In this paper, we present a novel unifying concept of pairwise spatial relations. We develop two way directional relations with respect to a unique point set, based on topology of ...
K. C. Santosh, Laurent Wendling, Bart Lamiroy
SIGGRAPH
1997
ACM
15 years 1 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
PG
2007
IEEE
15 years 4 months ago
Real-Time Approximate Subsurface Scattering on Graphics Hardware
This paper presents an image-space approximation technique for real-time subsurface scattering. We first create transmitted irradiance samples on shadow maps and then estimate si...
Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh