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MVA
2011
234views Computer Vision» more  MVA 2011»
14 years 8 months ago
Feature tracking and matching in video using programmable graphics hardware
Abstract This paper describes novel implementations of the KLT feature tracking and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitabl...
Sudipta N. Sinha, Jan-Michael Frahm, Marc Pollefey...
121
Voted
VRST
2004
ACM
15 years 7 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
ICS
1992
Tsinghua U.
15 years 5 months ago
The CODE 2.0 graphical parallel programming language
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Peter Newton, James C. Browne
RT
2001
Springer
15 years 6 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
ASIACRYPT
2007
Springer
15 years 8 months ago
Symmetric Key Cryptography on Modern Graphics Hardware
Abstract. GPUs offer a tremendous amount of computational bandwidth that was until now largely unusable for cryptographic computations due to a lack of integer arithmetic and user...
Jason Yang, James Goodman