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ICA3PP
2010
Springer
15 years 6 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
DSVIS
2008
Springer
15 years 3 months ago
Graphic Rendering Considered as a Compilation Chain
Graphical rendering must be fast enough so as to avoid hindering the user perception/action loop. Traditionally, programmers interleave descriptions and optimizations to achieve su...
Benjamin Tissoires, Stéphane Conversy
ICCMS
2009
118views more  ICCMS 2009»
14 years 11 months ago
Optimized Parallel Implementation of Gillespie's First Reaction Method on Graphics Processing Units
The simulation of chemical reacting systems is one of the most challenging topics in Systems Biology, due to their complexity and inherent randomness. The Gillespie's Stochas...
Cristian Dittamo, Davide Cangelosi
ISVC
2005
Springer
15 years 7 months ago
Toward Real Time Fractal Image Compression Using Graphics Hardware
Abstract. In this paper, we present a parallel fractal image compression using the programmable graphics hardware. The main problem of fractal compression is the very high computin...
Ugo Erra
IGARSS
2009
14 years 11 months ago
Parallel Implementation of Endmember Extraction Algorithms using NVidia Graphical Processing Units
Spectral mixture analysis is an important task for remotely sensed hyperspectral data interpretation. In spectral unmixing, both the determination of spectrally pure signatures (e...
Antonio Plaza, Javier Plaza, Sergio Sánchez