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FLAIRS
2004
15 years 3 months ago
Package Planning with Graphical Models
We consider a novel class of applications where a set of activities conducted by a group of people over a time period needs to be planned, taking into account each member's p...
Yang Xiang, Michael Janzen
ICA3PP
2010
Springer
15 years 6 months ago
Accelerating Euler Equations Numerical Solver on Graphics Processing Units
Abstract. Finite volume numerical methods have been widely studied, implemented and parallelized on multiprocessor systems or on clusters. Modern graphics processing units (GPU) pr...
Pierre Kestener, Frédéric Chât...
120
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TCS
2011
14 years 8 months ago
Local and global price of anarchy of graphical games
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifie...
Oren Ben-Zwi, Amir Ronen
TOG
2002
112views more  TOG 2002»
15 years 1 months ago
Ray tracing on programmable graphics hardware
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
EGH
2003
Springer
15 years 7 months ago
A multigrid solver for boundary value problems using programmable graphics hardware
—We present a method for using programmable graphics hardware to solve a variety of boundary value problems. The time-evolution of such problems is frequently governed by partial...
Nolan Goodnight, Cliff Woolley, Gregory Lewin, Dav...