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CGI
1998
IEEE
15 years 6 months ago
Memory Management Schemes for Radiosity Computation in Complex Environments
Hierarchical radiosity is a very demanding process in terms of computation time and memory ressources even for scenes of moderate complexity. To handle complex environments, not f...
Daniel Meneveaux, Kadi Bouatouch, Eric Maisel
CGI
2004
IEEE
15 years 5 months ago
Computing Polygonal Surfaces from Unions of Balls
We present a new algorithm for computing a polygonal surface from a union of balls. The method computes and connects the singular points of a given union of balls in an efficient ...
Roger C. Tam, Wolfgang Heidrich
105
Voted
CHI
2010
ACM
15 years 8 months ago
Input precision for gaze-based graphical passwords
Click-based graphical passwords have been proposed as alternatives to text-based passwords, despite being potentially vulnerable to shoulder-surfing, where an attacker can learn p...
Alain Forget, Sonia Chiasson, Robert Biddle
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 5 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
GREC
2005
Springer
15 years 7 months ago
Graphics Recognition: The Last Ten Years and the Next Ten Years
Abstract. GREC’05 marked the 10th anniversary of the series of international workshops on graphics recognition, for which the first edition was held in Penn State in 1995. At th...
Karl Tombre