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87
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NSDI
2008
15 years 4 months ago
Centered Discretization with Application to Graphical Passwords
Discretization is used in click-based graphical passwords so that approximately correct entries can be accepted by the system. We show that the existing discretization scheme of B...
Sonia Chiasson, Jayakumar Srinivasan, Robert Biddl...
VISUALIZATION
2005
IEEE
15 years 7 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
144
Voted
ATAL
2010
Springer
15 years 3 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
90
Voted
CHI
2009
ACM
16 years 2 months ago
A comprehensive study of frequency, interference, and training of multiple graphical passwords
Graphical password systems have received significant attention as one potential solution to the need for more usable authentication, but nearly all prior work makes the unrealisti...
Katherine Everitt, Tanya Bragin, James Fogarty, Ta...
124
Voted
CVPR
2003
IEEE
16 years 3 months ago
Video Segmentation Based on Graphical Models
This paper proposes a unified framework for spatiotemporal segmentation of video sequences. A Bayesian network is presented to model the interactions among the motion vector field...
Kia-Fock Loe, Tele Tan, Yang Wang 0002