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SI3D
2009
ACM
15 years 7 months ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
SIGGRAPH
1994
ACM
15 years 6 months ago
Accelerated MPEG compression of dynamic polygonal scenes
This paper describes a methodology for using the matrix-vector multiply and scan conversion hardware present in many graphics workstations to rapidly approximate the optical flow ...
Dan S. Wallach, Sharma Kunapalli, Michael F. Cohen
STORYTELLING
2007
Springer
15 years 8 months ago
FearNot! - An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education
Ruth Aylett, Marco Vala, Pedro Sequeira, Ana Paiva
91
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EGH
2005
Springer
15 years 7 months ago
Hardware-compatible vertex compression using quantization and simplification
Budirijanto Purnomo, Jonathan Bilodeau, Jonathan D...