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CG
2006
Springer
15 years 6 months ago
Fractal board games
on games are a recent genre of abstract board games with some interesting geometrical properties. We introduce a recursive metarule with which existing connection games can be exp...
Cameron Browne
GD
2007
Springer
16 years 19 days ago
Crossing Number of Graphs with Rotation Systems
We show that computing the crossing number of a graph with a given rotation system is NP-complete. This result leads to a new and much simpler proof of Hlinˇen´y’s result, tha...
Michael J. Pelsmajer, Marcus Schaefer, Daniel Stef...
CONTENT
2001
Springer
15 years 11 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
EGH
2009
Springer
15 years 4 months ago
A directionally adaptive edge anti-aliasing filter
The latest generation of graphics hardware provides direct access to multisample anti-aliasing (MSAA) rendering data. By taking advantage of these existing pixel subsample values,...
Konstantine Iourcha, Jason C. Yang, Andrew Pomiano...
SAC
2008
ACM
15 years 6 months ago
The volume in focus: hardware-assisted focus and context effects for volume visualization
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...
Marcelo Cohen, Ken W. Brodlie, Nick Phillips