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CAE
2007
15 years 9 months ago
Aesthetics of Hand-Drawn vs. Computer-Generated Stippling
Recent work in non-photorealistic rendering has produced results comparable to hand-drawn artistic images. Inspiration for such techniques has come from many traditional artistic ...
Ross Maciejewski, Tobias Isenberg, William M. Andr...
DIGRA
2003
Springer
15 years 11 months ago
"This isn't a computer game you know!": revisiting the computer games/televised war analogy
During the Gulf War of 1991, the television coverage was frequently observed to be ‘just like a video game’. This analogy primarily derived from the specific, ‘bombs-eye’ ...
Melanie Swalwell
CGF
2007
119views more  CGF 2007»
15 years 6 months ago
Context-Aware Skeletal Shape Deformation
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic ...
Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gots...
TOG
2008
78views more  TOG 2008»
15 years 6 months ago
Subdivision shading
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
Marc Alexa, Tamy Boubekeur
GCC
2003
Springer
15 years 11 months ago
Some Grid Automata for Grid Computing
We use 2-Dimensional language to construct 2-Dimensional computer graphics model, use MSO or other logics to specify some graph property, and use automata model checking technique ...
Hao Shen, Yongqiang Sun