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SI3D
2006
ACM
16 years 15 days ago
Variance shadow maps
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
William Donnelly, Andrew Lauritzen
CSIE
2009
IEEE
15 years 11 months ago
Parallel Processing and Large-Field Electron Microscope Tomography
We review some recent progress in improving the speed of electron microscope tomography through highly parallel algorithms implemented on parallel computers, clusters and graphics...
Albert Lawrence, Sebastien Phan, Rajvikram Singh
DCC
2005
IEEE
16 years 6 months ago
Hyperelliptic Curves with Compact Parameters
We present a family of hyperelliptic curves whose Jacobians are suitable for cryptographic use, and whose parameters can be specified in a highly efficient way. This is done via co...
Ezra Brown, Bruce T. Myers, Jerome A. Solinas
DIGRA
2005
Springer
16 years 2 days ago
OceanQuest: A University-Based Serious Game Project
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
Jim Parker, Sonny Chan
ACG
2003
Springer
15 years 11 months ago
Evaluation Function Tuning via Ordinal Correlation
Heuristic search effectiveness depends directly upon the quality of heuristic evaluations of states in the search space. We show why ordinal correlation is relevant to heuristic se...
Dave Gomboc, T. Anthony Marsland, Michael Buro