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DIGRA
2005
Springer
16 years 5 days ago
Frame and Metaphor in Political Games
This paper offers an approach to analyzing political rhetoric in videogames intended to carry ideological bias, based on cognitive linguist George Lakoff’s notion of metaphor an...
Ian Bogost
ADS
2004
Springer
16 years 1 days ago
Data-Driven Tools for Designing Talking Heads Exploiting Emotional Attitudes
Abstract. Audio/visual speech, in the form of labial movement and facial expression data, was utilized in order to semi-automatically build a new Italian expressive and emotive tal...
Piero Cosi, Andrea Fusaro, Daniele Grigoletto, Gra...
ADS
2004
Springer
16 years 1 days ago
Dimensional Emotion Representation as a Basis for Speech Synthesis with Non-extreme Emotions
Past attempts to model emotions for speech synthesis have focused on extreme, “basic” emotion categories. The present paper suggests an alternative representation of emotional ...
Marc Schröder
TIDSE
2004
Springer
16 years 1 hour ago
Emotional Characters for Automatic Plot Creation
Abstract. The Virtual Storyteller is a multi-agent framework for automatic story generation. In this paper we describe how plots emerge from the actions of semi-autonomous characte...
Mariët Theune, Sander Rensen, Rieks op den Ak...
SIBGRAPI
2003
IEEE
15 years 12 months ago
Moving Least Squares Multiresolution Surface Approximation
We describe a new method for surface reconstruction based on unorganized point clouds without normals. We also present a new algorithm for refining the inital triangulation. The o...
Boris Mederos, Luiz Velho, Luiz Henrique de Figuei...