In this article we improve the butterfly and Loop's algorithm. As a result we obtain subdivision algorithms for triangular nets which can be used to generate G1- and G2surfac...
This article deals with dependencies of a piecewise linear vector field and the triangulation of the domain. It shows that the topology of the field may depend on the triangulatio...
Abstract. In this paper, we present an object-oriented design and implementation of the core steps of the giotto algorithm for orthogonal graph drawing. Our design is motivated by ...
In this article we propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and ...
Two new algorithms for performing arithmetic coding without employing multiplication are presented. The first algorithm, suitable for an alphabet of arbitrary size, reduces the wo...