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ECEASST
2010
15 years 4 months ago
GUI Inspection from Source Code Analysis
Abstract: Graphical user interfaces (GUIs) are critical components of todays software. Given their increased relevance, correctness and usability of GUIs are becoming essential. Th...
João Carlos Silva 0002, José Creissa...
IPPS
1998
IEEE
15 years 11 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 8 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
DIGRA
2005
Springer
16 years 24 days ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
RT
2000
Springer
15 years 10 months ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...