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DIGRA
2003
Springer
16 years 12 days ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
GD
2003
Springer
16 years 12 days ago
Selected Open Problems in Graph Drawing
Abstract. In this manuscript, we present several challenging and interesting open problems in graph drawing. The goal of the listing in this paper is to stimulate future research i...
Franz-Josef Brandenburg, David Eppstein, Michael T...
GD
2003
Springer
16 years 12 days ago
Fixed Parameter Algorithms for one-sided crossing minimization Revisited
We exhibit a small problem kernel for the one-sided crossing minimization problem. This problem plays an important role in graph drawing algorithms based on the Sugiyama layering ...
Vida Dujmovic, Henning Fernau, Michael Kaufmann
SG
2010
Springer
16 years 7 days ago
Self Portraits with Mandelbrot Genetics
This paper is an artist statement describing a manipulation of the Mandelbrot Set equation as the basis for creating semi-figurative images, using a genetic algorithm. Modernist pa...
Jeffrey Ventrella
SIGGRAPH
1996
ACM
15 years 11 months ago
Combining Frequency and Spatial Domain Information for Fast Interactive Image Noise Removal
Scratches on old films must be removed since these are more noticeable on higher definition and digital televisions. Wires that suspend actors or cars must be carefully erased dur...
Anil N. Hirani, Takashi Totsuka