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SIGGRAPH
1996
ACM
15 years 11 months ago
Light Field Rendering
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Marc Levoy, Pat Hanrahan
3DIM
2003
IEEE
15 years 11 months ago
Image-Based Techniques for Digitizing Environments and Artifacts
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
Paul E. Debevec
SCA
2007
15 years 9 months ago
Hybrid simulation of deformable solids
Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Eftychios Sifakis, Tamar Shinar, Geoffrey Irving, ...
VISSYM
2007
15 years 9 months ago
A Tri-Space Visualization Interface for Analyzing Time-Varying Multivariate Volume Data
The dataset generated by a large-scale numerical simulation may include thousands of timesteps and hundreds of variables describing different aspects of the modeled physical pheno...
Hiroshi Akiba, Kwan-Liu Ma
DEFORM
2000
15 years 8 months ago
Efficient Muscle Shape Deformation
: In this paper we extend previous work [Aubel00] and propose a muscle model suitable for computer graphics based on physiological and anatomical considerations. Muscle motion and ...
Amaury Aubel, Daniel Thalmann