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ISMB
1994
15 years 8 months ago
Prototyping a Genetics Deductive Database
Weare developing a laboratory notebook system knownas the Genetics Deductive Database. Currently our prototype provides storage for biological facts andrules withflexible accessvi...
Catherine Hearne, Zhan Cui, Simon Parsons, Saki Ha...
CHI
2004
ACM
16 years 7 months ago
Semantic pointing: improving target acquisition with control-display ratio adaptation
We introduce semantic pointing, a novel interaction technique that improves target acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent sizes fo...
Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon
NORDICHI
2006
ACM
16 years 1 months ago
More than meets the eye: an exploratory study of context photography
In context photography, sensors gather real-time context information, which visually affects a photograph as it is taken. We have implemented a prototype running on standard camer...
Maria Håkansson, Lalya Gaye, Sara Ljungblad,...
PG
2007
IEEE
16 years 1 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
SI3D
1995
ACM
15 years 10 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...