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SIGGRAPH
2009
ACM
16 years 1 months ago
Who is on my team: building strong teams in interdisciplinary visualization courses
While it seems that interdisciplinary collaboration in a visualization course is (theoretically) a very good idea, the practical undergoing is problematic: in a single semester co...
Gitta Domik
SI3D
2003
ACM
16 years 13 days ago
Direct manipulation of interactive character skins
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
Alex Mohr, Luke Tokheim, Michael Gleicher
SIGGRAPH
1992
ACM
15 years 11 months ago
An importance-driven radiosity algorithm
We present a new radiosi[y algorithm for efficiently computing global solutions with respect to a constrained set of views. Radiosi ties of directly visible surfaces are computed ...
Brian E. Smits, James Arvo, David Salesin
SIGGRAPH
1990
ACM
15 years 11 months ago
Adaptive mesh generation for global diffuse illumination
Rapid developments in the design of algorithms for rendering globally illuminated scenes have taken place in the past five years. Net energy methods such as the hemicube and other...
A. T. Campbell III, Donald S. Fussell
AMDO
2006
Springer
15 years 11 months ago
Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition
Abstract. Perceptual user interfaces are becoming important nowadays, because they offer a more natural interaction with the computer via speech recognition, haptics, computer visi...
Cristina Manresa-Yee, Xavier Varona, Francisco J. ...