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AMDO
2008
Springer
15 years 9 months ago
Gestural Interaction Using Feature Classification
Abstract. This paper describes our ongoing research work on deviceless interaction using hand gesture recognition with a calibrated stereo system. Video-based interaction is one of...
Cornelius Malerczyk
SGP
2003
15 years 8 months ago
Approximating and Intersecting Surfaces from Points
Point sets become an increasingly popular shape representation. Most shape processing and rendering tasks require the approximation of a continuous surface from the point data. We...
Anders Adamson, Marc Alexa
EUROGRAPHICS
2010
Eurographics
15 years 8 months ago
Shared Sampling for Real-Time Alpha Matting
Image matting aims at extracting foreground elements from an image by means of color and opacity (alpha) estimation. While a lot of progress has been made in recent years on impro...
Eduardo S. L. Gastal and Manuel M. Oliveira
CG
2008
Springer
15 years 7 months ago
Tight and efficient surface bounds in meshless animation
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
CGF
2007
158views more  CGF 2007»
15 years 7 months ago
Soft Articulated Characters with Fast Contact Handling
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...