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Book
301views
16 years 7 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
PICS
1998
14 years 11 months ago
Computer Graphic Simulation of Light Reflection from Paper
Computer graphic reflection modeling techniques were used to study the surface reflection of paper. Models of the subsurface microstructure of paper were constructed and the refle...
Morgan T. Schramm, Gary W. Meyer
ICMCS
2008
IEEE
159views Multimedia» more  ICMCS 2008»
15 years 4 months ago
Using graphics devices in reverse: GPU-based Image Processing and Computer Vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
SIGGRAPH
1995
ACM
15 years 1 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
CAD
2004
Springer
14 years 9 months ago
Turtle geometry in computer graphics and computer-aided design
: LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here we advocate the u...
Ron Goldman, Scott Schaefer, Tao Ju