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SIGGRAPH
2010
ACM
15 years 5 months ago
Programmable motion effects
Although animation is one of the most compelling aspects of computer graphics, the possibilities for depicting the movement that make dynamic scenes so exciting remain limited for...
Johannes Schmid, Robert W. Sumner, Huw Bowles, Mar...
COMPGEOM
2006
ACM
16 years 13 days ago
Complete subdivision algorithms, I: intersection of Bezier curves
We give the first complete subdivision algorithm for the intersection of two Bezier curves F, G, possibly with tangential intersections. Our approach to robust subdivision algori...
Chee-Keng Yap
CGF
2008
122views more  CGF 2008»
15 years 6 months ago
A Hierarchical Segmentation of Articulated Bodies
This paper presents a novel segmentation method to assist the rigging of articulated bodies. The method computes a coarse-to-fine hierarchy of segments ordered by the level of det...
Fernando de Goes, Siome Goldenstein, Luiz Velho
SMA
2008
ACM
140views Solid Modeling» more  SMA 2008»
15 years 6 months ago
GPU conversion of quad meshes to smooth surfaces
We convert any quad manifold mesh into an at least C1 surface consisting of bi-cubic tensor-product splines with localized perturbations of degree bi-5 near non-4-valent vertices....
Ashish Myles, Young In Yeo, Jörg Peters
CHI
2009
ACM
16 years 7 months ago
WUW - wear Ur world: a wearable gestural interface
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
Pranav Mistry, Pattie Maes, Liyan Chang