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CGI
2006
IEEE
16 years 12 days ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
CGI
2006
IEEE
16 years 12 days ago
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
Pedro Morillo, W. Moncho, Juan M. Orduña, J...
CGI
2006
IEEE
16 years 12 days ago
Research on User-Centered Design and Recognition Pen Gestures
Pen-based user interface has become a hot research field in recent years. Pen gesture plays an important role in Pen-based user interfaces. But it’s difficult for UI designers to...
Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Da...
CGI
2006
IEEE
16 years 12 days ago
A Video-Driven Approach to Continuous Human Motion Synthesis
We propose a framework to reconstruct human motion based on monocular camera video and motion database. In this framework, we use silhouettes for rough motion estimation based on a...
Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong X...
CGI
2006
IEEE
16 years 12 days ago
Appearance and Geometry Completion with Constrained Texture Synthesis
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zh...