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SIBGRAPI
2006
IEEE
16 years 9 days ago
Improving 2D mesh image segmentation with Markovian Random Fields
Traditional mesh segmentation methods normally operate on geometrical models with no image information. On the other hand, 2D image-based mesh generation and segmentation counterp...
Alex Jesus Cuadros-Vargas, Leandro C. Gerhardinger...
SIBGRAPI
2006
IEEE
16 years 9 days ago
Single Triangle Strip and Loop on Manifolds with Boundaries
The single triangle-strip loop generation algorithm on a triangulated two-manifold presented by Gopi and Eppstein [4] is based on the guaranteed existence of a perfect matching in...
Pablo Diaz-Gutierrez, David Eppstein, M. Gopi
SIBGRAPI
2006
IEEE
16 years 9 days ago
Polygonization of volumetric reconstructions from silhouettes
In this work we propose a method for the polygonization of octree-based reconstructions by dual contouring. Dual contouring is an adaptive method for determining contiguous polygo...
Anselmo Antunes Montenegro, Luiz Velho, Paulo Ceza...
ACG
2006
Springer
16 years 9 days ago
Move-Pruning Techniques for Monte-Carlo Go
Abstract. Progressive Pruning (PP) is used in the Monte-Carlo go playing program Indigo. For each candidate move, PP launches random games starting with this move. PP gathers stati...
Bruno Bouzy
ACG
2006
Springer
16 years 9 days ago
Automatic Generation of Search Engines
A plethora of enhancements are available to be used together with the αβ search algorithm. There are so many, that their selection and implementation is a non-trivial task, even ...
Markian Hlynka, Jonathan Schaeffer