Sciweavers

7405 search results - page 875 / 1481
» Computer Graphics
Sort
View
CGI
2000
IEEE
15 years 10 months ago
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting
A novel procedure for segmenting a set of scattered 3D data obtained from a head and shoulders multiview sequence is presented. The procedure consists of two steps. In the first ...
Nikos Grammalidis, Michael G. Strintzis
CGI
2000
IEEE
15 years 10 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
CGI
2000
IEEE
15 years 10 months ago
SQUEEZE: Fast and Progressive Decompression of Triangle Meshes
An ideal triangle mesh compression technology would simultaneously support the following three objectives: (1) progressive refinements of the received mesh during decompression, (...
Renato Pajarola, Jarek Rossignac
DCC
2000
IEEE
15 years 10 months ago
Iterative Source/Channel-Decoding Using Reversible Variable Length Codes
In this paper we describe a trellis representation of variable length coded data which is capable of being used for bit-level or symbol-level maximum a posteriori (MAP) decoding o...
Rainer Bauer, Joachim Hagenauer
DCC
2000
IEEE
15 years 10 months ago
QccPack: An Open-Source Software Library for Quantization, Compression, and Coding
We describe the QccPack software package, an open-source collection of library routines and utility programs for quantization, compression, and coding of data. QccPack is being wr...
James E. Fowler