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170
Voted
DCC
1998
IEEE
15 years 9 months ago
Optimal Multiple Description Transform Coding of Gaussian Vectors
Multiple description coding (MDC) is source coding for multiple channels such that a decoder which receives an arbitrary subset of the channels may produce a useful reconstruction...
Vivek K. Goyal, Jelena Kovacevic
DCC
1998
IEEE
15 years 9 months ago
A Locally Optimal Design Algorithm for Block-Based Multi-Hypothesis Motion-Compensated Prediction
Multi-hypothesis motion-compensated prediction extends traditional motion-compensated prediction used in video coding schemes. Known algorithms for block-based multi-hypothesis mo...
Markus Flierl, Thomas Wiegand, Bernd Girod
RT
1999
Springer
15 years 9 months ago
Interactive Ray-Traced Scene Editing using Ray Segment Trees
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Kavita Bala, Julie Dorsey, Seth J. Teller
149
Voted
RT
1999
Springer
15 years 9 months ago
Interactive Virtual Relighting and Remodeling of Real Scenes
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Céline Loscos, Marie-Claude Frasson, George...
131
Voted
SIGGRAPH
1998
ACM
15 years 9 months ago
Large Steps in Cloth Simulation
The bottle-neck in most cloth simulation systems is that time steps must be small to avoid numerical instability. This paper describes a cloth simulation system that can stably ta...
David Baraff, Andrew P. Witkin