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CG
2004
Springer
15 years 4 months ago
Time-critical rendering for time-varying volume data
In this paper, we present a novel method to meet the time-critical requirement in rendering time-varying volume data. In time-critical rendering, the rendering is demanded to be c...
Shih-Kuan Liao, Jim Z. C. Lai, Yeh-Ching Chung
CGF
2004
106views more  CGF 2004»
15 years 4 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CG
2000
Springer
15 years 4 months ago
Procedural shape generation for multi-dimensional data visualization
Visualization of multi-dimensional data is a challenging task. The goal is not the display of multiple data dimensions, but user comprehension of the multi-dimensional data. This p...
David S. Ebert, Randall M. Rohrer, Christopher D. ...
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CG
2002
Springer
15 years 4 months ago
PDS-PN: A New Proof-Number Search Algorithm
Abstract. The paper introduces a new proof-number (PN) search algorithm, called PDS-PN. It is a two-level search, which performs at the first level a depth-first Proof-number and D...
Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaa...
CG
2002
Springer
15 years 4 months ago
Investigation of an Adaptive Cribbage Player
Cribbage is (normally) a two-player card game where the aim is to score 121 points before your opponent. The game has four stages, one of which involves discarding two cards from t...
Graham Kendall, Stephen Shaw