A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
The fact that graphics processors (GPUs) are today’s most powerful computational hardware for the dollar has motivated researchers to utilize the ubiquitous and powerful GPUs fo...
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
Two years ago the Faculty of Mathematics and Informatics at Sofia University makes a decision to design a new series of Logo-based courses which make use of the modern technology....