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CG
2008
Springer
15 years 4 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...
3DOR
2010
14 years 11 months ago
Learning the Compositional Structure of Man-Made Objects for 3D Shape Retrieval
While approaches based on local features play a more and more important role for 3D shape retrieval, the problems of feature selection and similarity measurement between sets of l...
Raoul Wessel, Reinhard Klein
CAE
2010
14 years 11 months ago
Stroke Matching for Paint Dances
We have implemented a non-photorealistic rendering system which simulates the placement of paint/pencil/pastel strokes to produce representational artworks from digital images. Th...
Simon Colton
VRST
2006
ACM
15 years 10 months ago
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
This paper presents a study of the fine grain physiological responses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in p...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
MM
2004
ACM
145views Multimedia» more  MM 2004»
15 years 10 months ago
BiReality: mutually-immersive telepresence
BiReality (a.k.a. Mutually-Immersive Telepresence) uses a teleoperated robotic surrogate to provide an immersive telepresence system for face-to-face interactions. Our goal is to ...
Norman P. Jouppi, Subu Iyer, Stan Thomas, April Sl...