We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
In recent years, substantial progress has been achieved in the area of volume visualization on irregular grids, which is mainly based on tetrahedral meshes. Even moderately fine t...
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
—The issue of transferring facial performance from one person’s face to another’s has been an area of interest for the movie industry and the computer graphics community for ...
Akshay Asthana, Miles de la Hunty, Abhinav Dhall, ...