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SODA
2010
ACM
238views Algorithms» more  SODA 2010»
16 years 1 months ago
How good is the Chord algorithm?
The Chord algorithm is a popular, simple method for the succinct approximation of curves, which is widely used, under different names, in a variety of areas, such as, multiobjecti...
Constantinos Daskalakis, Ilias Diakonikolas, Mihal...
CHI
2004
ACM
16 years 4 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan
CW
2006
IEEE
15 years 10 months ago
Error Minimising Pipeline for Hi-Fidelity, Scalable Geospatial Simulation
The geospatial category of simulations is used to show how origin centric techniques can solve a number of accuracy related problems common to 3D computer graphics applications. P...
Chris Thorne
NPAR
2006
ACM
15 years 10 months ago
Felt-based rendering
Felt is mankind’s oldest and simplest textile, composed of a pressed mass of fibers. Images can be formed directly in the fabric by arranging the fibers to represent the image...
Peter O'Donovan, David Mould
DSVIS
2005
Springer
15 years 10 months ago
Formalising Performative Interaction
Abstract. In this paper we attempt to formalise some of the basic attributes of performative interaction against a background of sociological analysis in order to better understand...
Alan J. Dix, Jennifer G. Sheridan, Stuart Reeves, ...