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SG
2004
Springer
15 years 9 months ago
Animating 2D Digital Puppets with Limited Autonomy
In this paper we describe the graphical realization and authoring of a semi-autonomous animated persona, called a Digital Puppet. Digital Puppets augment on-line educational materi...
Erin Shaw, Catherine LaBore, Yuan-Chun Chiu, W. Le...
CGI
2003
IEEE
15 years 9 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
CGI
2003
IEEE
15 years 9 months ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
PG
2003
IEEE
15 years 9 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
VISUALIZATION
2003
IEEE
15 years 9 months ago
A Constraint-Based Technique for Haptic Volume Exploration
We present a haptic rendering technique that uses directional constraints to facilitate enhanced exploration modes for volumetric datasets. The algorithm restricts user motion in ...
Milan Ikits, J. Dean Brederson, Charles D. Hansen,...