Sciweavers

10568 search results - page 1757 / 2114
» Computer Intelligence and Formalization
Sort
View
AFRIGRAPH
2001
ACM
15 years 8 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
GROUP
1991
ACM
15 years 8 months ago
Extending electronic mail with conceptual modeling to provide group decision support
: This paper reports an attempt to move computer-based techniques for supporting the analysis of group cognitive processes and decision-making from being specialist applications to...
Mildred L. G. Shaw, Brian R. Gaines
GECCO
2010
Springer
157views Optimization» more  GECCO 2010»
15 years 8 months ago
Speeding up the evaluation of evolutionary learning systems using GPGPUs
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
María A. Franco, Natalio Krasnogor, Jaume B...
CRITICAL
2005
15 years 6 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
CONEXT
2008
ACM
15 years 6 months ago
Advantages of a PCE-based control plane for LISP
The Locator/Identifier Separation Protocol (LISP) is one of the candidate solutions to address the scalability issues in inter-domain routing. The current proposals for its contro...
Alberto Castro, Martín Germán, Xavie...
« Prev « First page 1757 / 2114 Last » Next »