Many information systems are used in a problem solving context. Examples are travel planning systems, catalogs in electronic commerce, or agenda planning systems. They can be made...
Marc Torrens, Patrick Hertzog, Loic Samson, Boi Fa...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Abstract. In this paper, we propose a formal definition of the perception as a behavioral dynamical attraction basin. The perception is built from the integration of the sensori-m...
M. Maillard, Olivier Gapenne, L. Hafemeister, Phil...
In a unified knowledge representation, data, information and knowledge are all represented in a single formalism. A unified knowledge representation based on “items” is describ...